Back in November in response to a lot of students asking about it, I wrote about the different game console NAT types to explain why users were dealing with moderate and strict NATs and what UTC could do to fix it.  Today I’m writing to let everyone know that if you connect to the “UTC” wireless network anywhere on campus or any of the wired ports in any of the residence halls with a registered game console you will now receive an open NAT result.  Here’s a screenshot from Halo Reach – because we all love proof.

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Over spring break network services finished a long running project to retire some old equipment, redistribute some resources, and redevelop the housing and wireless networks to provide this service.  We apologize for the length of time this has taken.

Happy gaming!