Do you remember playing the Telephone Game as a child?
It’s the game where someone whispers a story to the next person and the whispering continues around the circle until the final ‘receiver’ relays the message to the entire group. Most of the time, this is followed by laughter as the story details have changed dramatically with each new receiver on the other end of the telephone line. The grapevine or the water cooler can be metaphors for the Telephone Game played out in adult conversations.
Outcomes can suffer when information is not shared about a project. One of the goals of this weekly blog is to share information with the broader UTC community. To keep you informed of progress, let you know of upcoming events which may affect you and celebrate milestones and individuals who contribute directly to the success of the project.
Communications for a project don’t happen organically. At the beginning of every project, a key component of a project initiation is the development of a plan for communications. Once all stakeholders are identified, a communication plan is put in place to address the different needs of each audience.
A good communication plan takes into account the audience, frequency, delivery mechanism and resources needed. A great communication plan identifies not only the communications needed within the project team and with project sponsors, but also outlines activities that broaden the communication to the larger community.
To ensure the project won’t suffer from miscommunication, misperception, misinterpretation, mistakes, misunderstanding, mishaps or be misconstrued, regular and timely blog posts, email announcements and weekly status reports serve to inform the UTC community of the progress being made to achieve our goal of a modern, dynamic website.
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